PTR means Public Test Realm and is an indipendent Warcraft 3 server: This server is a place where new patches are rolled out, so that the players can test the new stuff and give back feedback to Blizzard. User feedback is really important for game developers, because they can see how strong the changes really workout and are able to adjust effects and also find bugs. This prevents the Battle.net live servers from too strong changes, too many bugs or game crashes and so on.
To take take part in the Warcraft 3 Public Test Realm, download the file and install it. In the WC3 menu browse the icon next to Battle.net button and choose the PTR.
After the ultimate Warcraft 3 Patch 1.29, which was the first in the new decade, here is the second part, which comes in really fast after the previous one:
The Blizzard Senior Producer Pete Stilwell posted the news into the Warcraft Blizzard forums and unleashed the news to the world! It is really surprising that the patch is so big, the changes will have a high impact on the game and the balancing! The balancing has more an impact for the high level players of warcraft 3 and of course for 1on1 matchups. Battle.net RT matches will not be affected too hard.
WC3 Update 1.30 is preparing Warcraft 3 Reforged:
And what we all know: This could be just a new step into the direction of an ultimate Warcraft 3 “Remastered”…
The patch now brings mixed feelings for us: My first impression is of course beeing extremly happy, fanatic and euphoric about any new patch for the best game in the world! 😀 On the second look, some changes feel a bit extreme – but hey let’s have closer look on all changes! crown
Read the full changelog below! Blizzard is testing the Warcraft 3 Patch on a PTR (Public Test Realm) read below how you can take part and test it. We are sure Blizzard will do some small adjustments, before it goes online on the live servers!
Read on…
Warcraft 3 Patch 1.30.009 Hotfix Update
Patch Date: 09/08/2018
Meanwhile, 2 weeks after the first Patch, Blizzard released an update patch called Warcraft 3 1.30.9922 Hotfix to fix some issues! 😉
Various Bug Fixes (Network Latency, Game Crashing Issues, Mouse Cursor was sometimes not on point).
Known Issues: Some sounds are still distorted.
Balancing (Ensnare duration on units lowered from 10 to 9 seconds, boots of speed stock interval in shops is reverted to WC3 1.28).
Warcraft 3 Patch 1.30.01 Update
Patch Date: 14/09/2018
Warcraft 3 Patch 1.30.1 - What is new?
Warcraft 3 Balance Changes: Far Sight Level 3 now has 2700 AoE and Meat Wagons Disease Cloud now deals 2 damage per second.
Game client can now use up to 3GB of memory.
-nativefullscr mouse sensivity is on point.
Updated observer API to export more game information.
About 15 Bug Fixes, that prevent WC3 TFT from crashing.
Some sound fixes during gameplay.
Data imporvements to make the game more stable.
A few competitive maps have been adjusted.
Warcraft 3 Patch 1.30.02 Update
Patch Date: 08/10/2018
Warcraft 3 Patch 1.30.2 - What is new?
Filter for custom game lobby names.
Filter for mapnames.
Warcraft 3 Patch 1.30.2 is live on the PTR!
Warcraft 3 Patch 1.30 Full Changelog
Here is the complete Changelog of the Warcraft 3 Patch 1.30! There are a lot of changes which affect the heroes, units, buildings, upgrades and items as well. Blizzard made huge changes for the first time: Many people are talking about if this is what this complete, final & perfect game needs? Is it too much maybe? What do you think? We will see how much the gameplay is really changed!
Changelog Table of Content:
1. Warcraft 3 ladder & tournament page
2. Human Changelog
3. Nightelf Changelog
4. Orc Changelog
5. Undead Changelog
6. Neutral Changelog
7. Map Pool Changes
8. Bug Fixes & Worldeditor Changes
1. The Warcraft 3 Ladder and Tournament Website is working again!
Finally the ladder and tournament pages are fixed! This was really annoying: My main reason browsing the site is definetly when I take part in tournaments. Because only on the Warcraft 3 official tournament page I can see, if I reach the top 16 for the finals or not. The site was totally broken, it is very nice that this got fixed! dia
Here is a screenshot of my profile (Northrend server): Ladder & Tournament page:
2. Human Changelog:
Hero Changes:
Archmage
Water Elemental
Level 1: Decreased Hit Points from 525 to 500; increased damage 18 – 22 to 19 – 23 Level 2: Decreased Hit Points from 675 to 625; increased damage 31 – 39 to 33 – 41 Level 3: Decreased Hit Points from 900 to 825; increased damage 41 – 49 to 44 – 52
Brilliance Aura
Level 2: Decreased mana regeneration from 1.5 to 1.25 per second Level 3: Decreased mana regeneration from 2.25 to 1.75 per second
Mass Teleport
Increased Area of Effect from 700 to 800
Unit Changes:
Flying Machine
Base Stats: Increased Hit Points from 200 to 250 Increased Gold cost from 90 to 100 Increased Damage from 14 – 15 to 18 – 19 (air-vs-air only)
Militia
Base Stats: Decreased duration from 45 to 40 seconds
Mortar Team
Base Stats: Decreased half damage radius from 150 to 100 Decreased quarter damage radius from 250 to 200
Priest
Dispel Magic: Increased cast range from 500 to 600 Added a 5 second cooldown Applies to Doom Guard (Creep); Doom Guard (Summoned); Pandaren Brewmaster (Storm)
Siege Tank
Base Stats: Increased Supply cost from 3 to 4
Spellbreaker
Spell Steal: Cooldown increased from 3 to 6 seconds
Item & Upgrade Changes:
Human Items
Ivory Tower
Base Stats: Increased lumber cost from 20 to 25 Reduced stock from 3 to 2
Orb of Fire
Base Stats: Increased hero bonus damage from 5 to 10 Increased splash damage radius from 140 to 150 Increased gold cost from 275 to 325
Human Upgrades
Defend
Base Stats: Damage reduction reduced from 50% to 40% Reflection damage reduced from 100% to 90%
Flak Cannons
Tech Tree: Now unlock with Keep Swapped command card location with Flying Machine Bombs
Fragmentation Shards
Base Stats: Reduced half damage radius from 275 to 225 Increased quarter damage radius from 250 to 275 Reduced bonus damage for half damage radius from 18 to 15 Reduced bonus damage for quarter damage radius from 12 to 10
Improved Masonry
Cost: Level 1: Increased to 125 gold and 50 lumber Level 2: Increased to 150 gold and 75 lumber Level 3: Increased to 175 gold and 100 lumber
3. Nightelf Changelog:
Hero Changes:
Demon Hunter
Base Stats: Reduced Agility from 22 to 21 Metamorphosis: Reduced duration from 60 to 45
Keeper of the Grove
Force of Nature: All Levels: Reduced mana cost from 125 to 100
Unit Changes:
Archer
Base Stats: Increased Hit Points from 245 to 260 Tech Tree: Improved Bows command card location swapped with the Marksmanship upgrade
Chimeras
Base Stats: Decreased half damage splash radius from 125 to 100
Druid of the Claw (Bear Form)
Base Stats: Decreased bonus damage from 29 – 44 to 25 – 40
Druid of the Talon
Base Stats: Increased cost from 135 to 150 gold Faerie Fire: Reduced duration on units from 90 to 70 seconds Reduced duration on heroes from 60 to 40 seconds
Dryad
Abolish Magic: Reduced damage against summoned units from 300 to 250 Applies to: Eredar Sorcerer, Naga Couatl, Centaur Sorcerer, Polar Furbog Shaman, Forest Troll Shadow Priest, Kobold Geomancer, Mur’gul Snarecaster, Nerubian Seer, Salamander Seer, Watery Minion Snarecaster, Tuskarr Healer, and Ice Troll High Priest
Glaive Thrower
Base Stats: Increased bonus damage from 36 – 53 to 51- 68
Huntress
Tech Tree: Moonglaive now unlocks with Tree of Ages Sentinel is researched by default
Mountain Giant
Base Stats: Decreased cost from 425 to 350 gold Decreased Supply from 7 to 6
Hippogryph
Tech Tree: Hippogryph Taming is researched by default
Hippogryph Rider
Base Stats: Increased Hit Points from 765 to 780
Building Changes:
Nightelf Buildings
Ancient of War
Base Stats: Reduced Hit Points from 1000 to 900 Reduced bonus attack damage from 44 to 36
Tech Tree
Removed Sentinel upgrade – researched by default
Ancient of Wind
Tech Tree: Removed Hippogryph Taming upgrade – researched by default
Ancient Protector
Base Stats: Reduced build time from 60 to 55 seconds Decreased rooted attack cool down from 2 seconds to 1.7 seconds (24.75 to 29.12 damage per second) Decreased uprooted attack cool down from 1.5 seconds to 1.4 seconds (19.67 to 21.07 damage per second)
Moon Well
Base Stats: Increased mana regeneration at night from 1.25 to 1.50 per second
Chimera Roost
Tech Tree: No longer requires Ancient of Wind to build
4. Orc Changelog:
Hero Changes:
Blademaster
Base Stats: Reduced Agility from 24 to 22
Unit Changes:
Bat Rider
Base Stats: Increased bonus damage from 13 – 15 to 16 – 18
Berserker
Base Stats: Increased Hit Points from 450 to 475
Headhunter
Base Stats: Increased Hit Points from 350 to 375 Increased Regeneration upgrade from 0.8 to 1.0 Hit Points per second
Shaman
Base Stats: Increased Hit Points from 335 to 350 Increased bonus damage from 8 – 9 to 10 – 11
Purge: Decreased mana cost from 75 to 65
Spirit Walker
Changed Hotkey from (T) to (W)
Item & Upgrade Changes:
Orc Items
Scroll of Speed: No longer applies to Goblin Sappers
Buildings & Techtree
Tauren Totem
Tech Tree: Now unlocks with Stronghold instead of Fortress Now trains Spirit Walkers and Spirit Walker upgrades Swapped command card locations so Spirit Walkers are first button
Berserker
Base Stats: Decreased the damage debuff from 50% to 40% Swapped command card location with Troll Regeneration upgrade
Burning Oil
Moved command card location to middle row
Liquid Fire
Base Stats: Reduced the attack speed debuff from 80% to 60%
Reinforced Defenses
Base Stats: Reduced from 200 to 150 lumber
Tech Tree: Unlocks with Stronghold instead of Fortress
Spiked Barricades
Cost: Level 2: Reduced from 175 to 125 lumber Level 3: Reduced from 275 to 175 lumber
Troll Regeneration
Swapped command card location with Berserker upgrade
5. Undead Changelog:
Hero Changes:
Lich
Frost Armor: All Levels: Reduced slow duration against all units to 4 seconds
Unit Changes:
Acolyte
Base Stats: Increased Hit Points from 220 to 230 Increased Hit Point Regeneration while on Blight from 2 to 4 per second Increased armor from 0 to 1 (6% damage reduction) Increased movement speed from 220 to 250
Obsidian Statue
Base Stats: Reduced Hit Points from 550 to 500
Destroyer
Base Stats: Reduced Hit Points from 900 to 850 Reduced Orb of Annihilation bonus damage from 20 to 15
Frost Wyrm
Base Stats: Reduced Frost Breath attack duration on Heroes from 10 seconds to 3 seconds
Necromancer
Cripple
Reduced mana cost from 175 to 150
Unholy Frenzy
Reduced drain from 4 to 3 Hit Points per second
Raise Dead
Increased base summon duration from 40 to 45 seconds
Skeleton Warrior
Base Stats: Increased Hit Points from 180 to 190
Skeleton Mage
Base Stats: Increased Hit Points from 230 to 240
Building, Upgrades & Item Changes:
Undead Items
Orb of Corruption
Base Stats: Decreased armor reduction from 5 to 4
Sacrificial Skull
Tech Tree: No longer requires Graveyard to purchase
Base Stats: Decreased stock regeneration from 60 to 45
Undead Buildings & Upgrades
Haunted Gold Mine
Base Stats: Reduced Blight radius from 960 to 768 Reduced cost to 225 gold and 210 lumber
Necropolis
Base Stats: Reduced cost from 255 to 225 gold Reduced build duration from 100 to 90 seconds
Ziggurat
Base Stats: Increased Hit Points from 550 to 600
Cannibalize
Swapped command card location with Frenzy upgrade
Ghoul and Abomination: Decreased the duration from 33 seconds to 20 seconds for Ghouls and Abominations
Ghoul: Increased healing from 10 to 16 per second
Abomination: Increased healing from 15 to 25 per second
Devour Magic
Decreased damage against summoned units from 180 to 160
Disease Cloud (Abomination)
Increased damage from 1 to 2 per second Reduced duration from 120 to 90 seconds
Exhume Corpse
Now generates Crypt Fiend corpse instead of Ghoul corpse
Frenzy
Swapped command card location with Cannibalize upgrade
Skeletal Longevity
Increased duration time from 15 to 20 seconds Increased cost from 50 to 75 gold
Skeletal Mastery
Now unlocks with Halls of the Dead
Stone Form
Moved command card location to the middle row
6. Neutral Changelog:
Hero Changes:
Goblin Alchemist
Healing Spray
Level 1: Decreased from 40 to 30 Level 2: Decreased from 55 to 45 Level 3: Decreased from 70 to 60
Transmute
Increased conversion factor from .8 to 1.25
Goblin Tinker
Base Stats
Reduced Armor from 4.5 to 3.5
Pocket Factory
Pocket Factory now has Heavy Armor instead of Normal
Engineering Upgrade
Level 1: Increased spawn interval time for Clockwerk Goblins from 4 to 4.5 seconds Level 2: Increased spawn interval time for Clockwerk Goblins from 3.2 to 3.5 seconds Level 3: Increased spawn interval time for Clockwerk Goblins from 2.56 to 3 seconds
Cluster Rockets
Level 3: Increased Damage for Cluster Rockets from 27.5 to 30.5
Naga Sea Witch
Mana Shield
Level 1: Increased damage absorbed from 1 to 2 Level 2: Increased damage absorbed from 1.5 to 3 Level 3: Increased damage absorbed from 2 to 4
Pandaren Brewmaster
Breath of Fire
All levels: Increased mana cost from 70 to 75 Level 1: Reduced damage over time from 7 to 5, reduced max damage from 520 to 480 Level 2: Reduced damage over time from 14 to 10, reduced max damage from 1000 to 720 Level 3: Reduced damage over time from 21 to 15, reduced max damage from 1360 to 1080
Items & Spells:
Neutral Items & Spells
Purge: Reduced damage to summoned units from 400 to 200 Boots of Speed: Now have a stock of 2
7. WC3 Patch 1.30 New Map Pool:
1on1 Maps
(2)TerenasStand_LV
(2)Plunderisle_LV
(2)SwampedTemple_V2 (Community Map)
(2)NorthernIsles (Community Map)
(2)EchoIsle
(2)TirisfalGlades_LV
(2)Amazonia(com)
(2)(2)LastRefuge-1.3 (Community Map)
(2)ConcealedHill (Community Map)
(4)TwistedMeadows
(4)TurtleRock
2on2 Maps
(4)PhantomGrove_LV
(4)Avalanche_LV
(4)TurtleRock
(4)CentaurGrove
(4)BridgeTooNear_LV
(4)(4)Synergy_big_paved (Community Map)
(4)TidewaterGlades_LV
(4)LostTemple
(4)TwistedMeadows
(4)FurbolgMountain_v3 (Community Map)
(6)GnollWood
Great fix: 2on2 RT and AT maps are the same now!
3on3 Maps
(6)ThunderLake_LV
(6)GnollWood
(6)Monsoon_LV
(6)DarkForest
(6)UpperKingdom
(6)RuinsOfStratholme
(8)Mur’gulOasis_LV
(6)RollingHills
(6)TimbermawHold
(6)StranglethornVale
(8)Battleground_LV
4on4 Maps
(8)Feralas_LV
(8)Northshire_LV
(8)Sanctuary_LV
(8)TwilightRuins_LV
(8)Battleground_LV
(8)Deadlock_LV
(8)GolemsInTheMist_LV
(8)Mur’gulOasis_LV
(8)MarketSquare
(8)GoldRush
(8)Friends
(8)BlastedLands
FFA Maps
(4)Deathrose
(6)Duststorm_LV
(6)EmeraldShores
(6)StranglethornVale
(6)Monsoon_LV
(6)ThunderLake_LV
(8)Deadlock_LV
(8)Mur’gulOasis_LV
(8)TwilightRuins_LV
(8)Battleground_LV
8. Bug Fixes & World Editor
WC3 Patch 1.30 Bug Fixes
[Mac] Joining a custom game no longer results in a crash [Mac] Loading a saved game no longer results in a crash [Mac] Client no longer crashes when switching between expansions [Mac] Cinematics work again [Mac] Switching between fullscreen and windowed mode no longer causes menu/text misalignment [World Editor] Crash when same ability with different buff ID’s is cast on a unit resolved Blademaster able to path through intended items during Wind Walk again Defend consistently reflects damage from piercing attacks again Killing a Demon Hunter at the end of its Metamorphosis no longer prevents Metamorphosis from being used for the rest of the match Stun works again if the target has already been stunned by an illusion Using Crypt Fiend’s burrow/unburrow no longer resets the cooldown for the Web ability Using Town Portal on a moving Tree of Life can no longer cause the spell to interrupt and grant temporary invulnerability Units that can only attack other air units (or groups of units that include one of these units) can attack move to areas where there are trees again Dropped items can no longer be stacked on top of each other (2)TerenasStand_LV: Fixed pathing around Mercenary Camps Cursor matches the mouse position when resolution is taller than wider again Players can rejoin a saved multiplayer game again Clan Message of the Day can be set again Intro cinematic displays again Text scales correctly and is no longer cut off In Windowed Mode After loading a saved game, portraits no longer stretch the width of the screen Ambient sound has been returned to ambience Hero glow for player 12 is consistent with original version again Korean and Chinese installation names of Warcraft III on Windows 10 OS no longer say “StarCraft” in those languages Setting 3 of “Set Ally Color Mode” no longer changes the team color of neutral creeps Team and color no longer reset when clicking on the dropdown arrow in Lobby The cursor no longer disappears behind the black bars of the main menu The scoreboard no longer truncates when a timer is present Tooltips for Keeper of the Grove’s Learn Tranquility, Blademaster Critical Strike, and other Critical Strike abilities have been updated to properly reflect changes made in 1.29.0 IME no longer creates a green box in non-enUS clients Opening preferences no longer generates an error The map pool from Random Team has been mirrored to Arranged Team “/fps”, “/apm” and “/ping” visibility will be retained between games [World Editor] The edges of the Editor window are clickable again [World Editor] BlzIsUnitInvulnerable returns the correct boolean value [World Editor] BlzSetSpecialEffectPosition and BlzSetSpecialEffectPositionLoc names are now distinguishable in the GUI [World Editor] Dead units no longer remain selectable when using BlzIsUnitSelectable [World Editor] Improved function names for ability tooltips to turn on/off autocast [World Editor] Values for BlzSetUnitDiceSides can be modified [World Editor] Renaming an Item no longer changes all Items’ names [World Editor] The default GUI values for UnitInterruptAttack and UnitCancelTimedLife no longer cause an error [World Editor] UnitDisableAbility hides an ability with Hide=true and Disabled=false again [World Editor] With an ability that has Disabled=false, attempting to set Disabled to false again no longer causes a crash [World Editor] Adding a hero ability to a non-hero unit via Spellbook no longer causes a crash
WC3 Patch 1.30 World Editor Upgrades
World Editor Upgrades: Added support for vJass with JassHelper Most buffs/debuffs can simultaneously apply to the same unit if their ID’s are different Added BlzPlaySpecialEffect Added BlzSpecialEffectAddSubAnimation Added BlzSpecialEffectRemoveSubAnimation Added BlzSpecialEffectClearSubAnimations BlzSetSpecialEffectHeight will take terrain height into consideration
WC3 Patch 1.30 Known Issues
Known Issues: In 24 player games AI buildings may become stuck in construction (unverified) Unit health and mana bars overlap quest text in the UI Icons are off center when the client is snapped while in windowed mode in narrow resolutions Framerate is not adjusting correctly when running in the background To help visualize and solve mouse cursor lag we have added oscursor to registry that draws the operating system arrow cursor
Warcraft 3 Patch 1.30 Gameplay effects
What we can expect:
In general: The dispell got nerfed, this means summons are much stronger now and it is possible to play better summon strategies.
Undead: Undeads will play more Necrolytes and less Destroyers.
Human: Humans got a bit nerfed (Mortar, Tanks, Brilliance Aura) but the Water Elements got stronger!
Orc: Orcs now have a better time defending their base and we could see more shamans!
Nightelf: Nightelves have a bit more tatical possibilities now: Mountain Giants, Huntresses, Hyppos and Ancient Protectors are better now!
Neutrals: Alchemist got nerfed, but this was necessary! Well, neutral Heroes will be played more and more, since they are equal now…
That’s it. I reall love that patch! x33 x33
What about you? 😀
Are the changes too big, what do you think? I hope you like the article! 😉
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