Warcraft 3 Reforged Human Units:

Unit Damage HP Mana Armor Production Gold Lumber Food
Warcraft 3 Human Peaseant Peasant 5.5 (Normal) 220 0 0 (Medium) 15 seconds 75 0 1
Footman Footman 12.5 (Normal) 420 0 2 (Heavy) 20 seconds 135 0 2
Rifleman Rifleman 21 (Piercing) 535 0 0 (Medium) 26 seconds 205 30 3
Warcraft 3 Knight Knight 34 (Normal) 835 0 5 (Heavy) 40 seconds 245 60 4
Warcraft 3 Priest Priest 8.5 (Magic) 290 200 0 (Unarmored) 28 seconds 135 10 2
Sorceress Sorceress 11 (Magic) 325 200 0 (Unarmored) 30 seconds 155 20 2
Spellbreaker Spell Breaker 14 (Normal) 600 250 3 (Medium) 28 seconds 215 30 3
Dragon Hawkrider Dragon Hawk 19 (Piercing) 575 300 1 (Light) 28 seconds 200 30 3
Gryphon Gryphon Rider 50 (Magic) 825 0 0 (Light) 45 seconds 280 70 4
Gyrocopter Flying Machine 14.5 (Piercing) 200 0 2 (Heavy) 13 seconds 90 30 1
Warcraft 3 Mortar Team Mortar Team 58 (Siege) 360 0 0 (Heavy) 32 seconds 180 70 3
Warcraft 3 Siege Tank Siege Engine 50 (Siege) 700 0 2 (Fortified) 55 seconds 195 60 3

Summons & Special Human Units:

Unit Damage HP Mana Armor Production Mana Costs
Militia Militia 12.5 (Normal) 220 0 4 (Heavy) 45 seconds
Water Elemental Water Elemental 20/35/45 (Piercing) 525/675/900 0 0/1/2 (Heavy) 60 seconds 125 mana
Phoenix Phoenix 68 (Magic) 1250 0 1 (Light) 50 seconds 0 mana

Warcraft 3 Reforged Orc Units:

Unit Damage HP Mana Armor Production Gold Lumber Food
Peon Peon 7.5 (Normal) 250 0 0 (Medium) 15 seconds 75 0 1
Grunt Grunt 19.5 (Normal) 700 0 1 (Heavy) 30 seconds 200 0 3
Warcraft 3 Headhunter Headhunter 25 (Piercing) 350 0 0 (Medium) 20 seconds 135 20 2
Demolisher Demolisher 80.5 (Siege) 425 0 2 (Heavy) 40 seconds 220 50 4
Raider Raider 25 (Siege) 610 0 1 (Medium) 28 seconds 180 40 3
Kodobeast Kodobeast 18 (Piercing) 1000 0 1 (Unarmored) 30 seconds 255 60 4
Wind Rider Wind Rider 40 (Pierce) 570 0 0 (Light) 35 seconds 265 40 4
Batrider Batrider 14 (Siege) 325 0 0 (Light) 28 seconds 160 40 2
Warcraft 3 Shaman Shaman 8.5 (Magic) 335 200 0 (Unarmored) 30 seconds 130 20 2
Witch Doctor Witch Doctor 12 (Magic) 315 200 0 (Unarmored) 30 seconds 145 25 2
Warcraft 3 Spirit Walker Spirit Walker 19.5 (Magic) 500 300 0 (Unarmored) 38 seconds 195 35 3
Warcraft 3 Tauren Tauren 33 (Normal) 1300 0 3 (Heavy) 44 seconds 280 80 5

Summons & Special Orc Units:

Unit Damage HP Mana Armor Production Mana Costs
Spirit Wolf Spirit Wolf 11.5/16.5/21.5 (Normal) 200/300/500 0 0 (Heavy) 60 seconds 75 mana

Warcraft 3 Reforged Nightelf Units:

Unit Damage HP Mana Armor Production Gold Lumber Food
Warcraft 3 unit Wisp Wisp 0 120 0 0 (Medium) 14 seconds 60 0 1
Warcraft 3 Archer Archer 17 (Piercing) 245 0 0 (Medium) 20 seconds 130 10 2
Warcraft 3 Hippogryph Rider Hippogryph Rider 17 (Piercing) 765 0 1 (Light) 290 30 4
Warcraft 3 Huntress Huntress 17 (Normal) 600 0 2 (Unarmored) 30 seconds 195 20 3
Warcraft 3 Glaive Thrower Glaive Thrower 44.5 (Siege) 300 0 2 (Heavy) 48 seconds 210 65 3
Warcraft 3 Dryad Dryad 18 (Piercing) 435 200 0 (Unarmored) 30 seconds 145 60 3
Warcraft 3 Hippogryph Hippogryph 53.5 (Normal) 525 0 0 (Unarmored) 30 seconds 160 20 2
Warcraft 3 Druid of the Talon Druid of the Talon 12 (Magic) 300 200 0 (Unarmored) 22 seconds 135 20 2
Faerie Dragon Faerie Dragon 15 (Piercing) 450 200 0 (Light) 25 seconds 155 25 2
Warcraft 3 Mountain Giant Mountain Giant 34 (Normal) 1600 0 4 (Medium) 50 seconds 425 100 7
Warcraft 3 Bear Druid of the Claw 20.5 (Normal) 430 200 1 (Heavy) 35 seconds 255 80 4
Warcraft 3 Chimaera Chimaera 75 (Magic) 1000 0 2 (Light) 65 seconds 330 70 5

Summons & Special Nightelf Units:

Unit Damage HP Mana Armor Production Mana Costs
Treant Treant 11.5/16.5/21.5 (Normal) 300 0 0 (Heavy) 60 seconds 125 mana
Owl Owl 0 Invulnerable 60/90/120 seconds 100/75/50 mana
Avatar of Vengeance Avatar of Vengeance 30.5 (Normal) 1200 0 2 (Heavy) 180 seconds 150 mana
Spirit of Vengeance Spirit of Vengeance 19 (Piercing) 0 Invulnerable 50 seconds

Warcraft 3 Reforged Undead Units:

Unit Damage HP Mana Armor Production Gold Lumber Food
Warcraft 3 Acolyte Acolyte 9.5 (Normal) 220 0 0 (Medium) 15 seconds 75 0 1
Warcraft 3 Ghoul Ghoul 13 (Normal) 340 0 0 (Heavy) 18 seconds 120 0 2
Crypt Fiend Crypt Fiend 28.5 (Piercing) 550 0 0 (Medium) 30 seconds 215 40 3
Warcraft 3 Gargoyle Gargoyle 19.5/65.5 (Normal) 410 0 3 (Unarmored) 35 seconds 185 30 2
Meat Wagon Meat Wagon 79.5 (Siege) 380 0 2 (Heavy) 36 seconds 230 50 4
Warcraft 3 Obsidian Statue Obsidian Statue 7.5 (Magic) 550 600 4 (Heavy) 45 seconds 200 35 3
Warcraft 3 Necromancer Necromancer 8.5 (Magic) 305 200 0 (Unarmored) 24 seconds 145 20 2
Banshee Banshee 11 (Magic) 285 200 0 (Unarmored) 28 seconds 155 30 2
Shade Shade 0 125 0 0 (Medium) 15 seconds 0 0 1
Abomination Abomination 36 (Normal) 1175 0 2 (Heavy) 40 seconds 240 70 4
Warcraft 3 Destroyer Destroyer 20 (Normal), 35 (Magic) 850 400 3 (Light) 100 50 5
Warcraft 3 Frost Wyrm Frost Wyrm 104 (Magic) 1350 0 1 (Light) 65 seconds 385 120 7

Summons & Special Undead Units:

Unit Damage HP Mana Armor Production Mana Costs
Carrion Beetle Carrion Beetle 8.5/16.5/24.5 (Normal) 140/275/410 0 2 (Heavy) 30 mana
Skeleton Warrior Skeleton Warrior 14.5 (Normal) 180 0 1 (Heavy) 40/55 seconds 75 mana
Skeleton Mage Skeleton Mage 11.5 (Piercing) 230 0 0 (Medium) 40/55 seconds 75 mana
Infernal Infernal 54.5 (Chaos) 1500 0 6 (Heavy) 180 seconds 175 mana

Levels of Upkeep in Warcraft 3 – How much Gold do you get?

Upkeep Level Food Amount/Population Gold Income Gold per Worker
No Upkeep 0-50 Food 100% +10 gold per worker
Low Upkeep 51-80 Food 70% +7 gold per worker
High Upkeep 81-100 Food 40% +4 gold per worker
The amount of units you have can reduce the income of gold a worker can get out of a gold mine. Like that another tactical layer of depht is given to the game.Decide wisely if you go over the 50 food limit and over the 80 food limit, because you will get less gold. Only do it if you have to – to be stronger in the fight. 😉

Which Warcraft 3 Units
are the Strongest?

If you had to pick single units that are the strongest in Warcraft 3 Reforged, you have to compare the amount of gold and lumber to spend as well as the food and combine it with the impact of the unit.

WC3 Strong UnitsBy comparing all units in WC3, Rifleman and Archers (or Hippogyrph Riders) would win this battle with cheap costs and high damage output, espescially if you create a critical mass of them. 😉

But if you want to get really competitive, it’s all about unit compositions:

Great unit compositions are key in Warcraft 3 Reforged to create the most powerful armies, because you can benefit from synergies.

Strongest Warcraft 3 Unit Compositions:

Race Top Strategy
Human One of the strongest human unit combos is to play mass Rifleman and add Priests and Spellbreakers. You upgrade the Rifleman to 3-3 and get Inner-Fire for the Priests, which will increase the damage and armor of the army. This is superhard hard to break especially if you have a Mountainking and Paladin hero combo on top of that.
Orc A super strong orc army is often about the momentum: If you reach T2 fast after having 2-3 grunts, now invest into Raiders with web, 1 Kodo and add 2 Spirit Walkers. If you gather up to 2-3 Raiders your army is extremely dangerous. You can hunt any enemy down and pick off single units with the Web. The Kodo gives extra damage and can eat one webbed unit. The Spirit Walkers split the damage, so that you most likely lose no unit at all.
Nightelf Nightelfs can tech superfast: While going for a good mass of archers, you can add dryads very fast which give more sustain and they slow the enemy. Afterwards you get Mountain Giants fast and add 1-2 Fairy Dragons for the magic counter, this combination together with a Kotg is strong in all game phases (early, mid and late).
Undead The Undead army is having a good time when the first Obisidan Statue joins the party. A Deathknight with 5-8 Crypt Fiends and a Statue with an incoming Lich are deadly powerful and everyone is afraid of that. If you now add the Orb of Corruption on the lich, add 2-3 Abominations, got a mana and a hp statue plus one flying Destroyer vs magic, then your unit combination reaches it’s climax and you will just own any opponent! 😉

Warcraft 3 Reforged
Units Tier List:

These are the strongest Warcraft 3 Reforged units based on a unit tier list. In a tier list, the s-tier is always the strongest and each one of the following ranks is weaker or has less impact on the game like the a-rank, b-rank, c-rank and d-rank.
On the image you see all of the Warcraft 3 Reforged units defined into a unit tier level:
The higher a unit is, the more impact it has in general on winning a match in WC3 on average – it can always vary in single games.
Warcraft 3 Reforged Unit Tier ListYou can also create your tier list for the best Warcraft units on tiermaker.com.

Warcraft 3 Damage and Armor Type Calculation Table:

Heavy Medium Light Unarmored Fortified Hero
Normal 100% 150% 100% 100% 70% 100%
Piercing 100% 75% 200% 150% 35% 50%
Magic 200% 75% 125% 100% 35% 50%
Siege 100% 50% 100% 150% 150% 50%
Hero 100% 100% 100% 100% 50% 100%
Chaos 100% 100% 100% 100% 100% 100%
Spell 100% 100% 100% 100% 100% 70%
Whenever you want to counter your opponent with units in Warcraft 3, think about the damage and armor types.
Example: Piercing damage from units like Rifleman or Archers are extremely strong vs light armor (often air units like Wind Riders) with 200% damage, a Rifleman with 21 damage is then making 42 damage. But if the same unit is attacking medium armor it only makes 75% damage (16 damage).

Warcraft 3 Unit Stats
Attributes explained:

The following stats are all attrributes that define units in Warcraft 3 Reforged:

Attribute Explanation
HP The Health Points that a unit has.
Armor Defines the armor of a unit with a specific amount starting with zero. Each armor point reduces the damage percentage wise.
Armor Type The armor types in Warcraft 3 are Unarmored, Light, Medium, Heavy, Hero and Fortified.
Mana Pool Also units can have mana, which can be used for spells.
Active Abilities Units like casters can use active spells. Example: The Sorceress can actively use “Slow”, “Invisiblity” or “Polymorph/Hex”.
Passive Abilities Some units have passive abilities like the Kodo Beast with the War Drums aura, which gives attack damage.
CD CD means cooldown, it describes the amount of time until a spell can be used again.
Attack Damage The pure damage of a unit.
Attack Type The possible attack types in Warcraft 3 are: Normal, Piercing, Siege, Chaos, Magic and Hero damage.
Attack Speed The attack speed together with the damage define the dps (damage per second). The attack speed can be increased with auras and spells.
Range Each unit can be melee or ranged and has a fixed distance in which it can attack the opponent.
Costs The gold and lumber costs are essential, to value units and to make tactical decisions.
Food Costs Each unit creates a food cost, which has to be compensated with food buildings. Moreover the food amount has to be in control to be aware of the level of upkeep in WC3.
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☭ ج
☭ ج
1 year ago

I feel like the batrider is arguable the most underrated unit in the game. The orcs in general have the worst AA, simply making an air unit a temporarily immobile ground unit does not make them less dangerous but only vulnerable if they are trying to flee. Bat riders are cheap, can be produced quickly, and will in moments tear apart a fleet of wyrms or chimeras you name it. You have a squad of Tauren (mostt powerful melee anywhere) on the ground, their single vulnerability (air units) is resolved. If they aren’t having to kamikaze anyone, they are amazing… Read more »

Yoga WP
Yoga WP
4 years ago

Human, Orc, Night Elf and Undead are so cool and amazing.

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