The Warcraft 3 Reforged Undead Race (Strategy & All Units)

Welcome to the Warcraft 3 Reforged guide for the orc race, here you can see all heroes, units, buildings and below, a strategy guide with pros and cons.

Warcraft 3 Undead Heroes:

Hero Main Attribute HP Mana Damage Armor Abilities
Deathknight Death Knight Strength 675 255 30-36 3
Warcraft 3 Undead Lich Lich Intelligence 475 300 25-31 2
Warcraft 3 Undead Cryptlord Crypt Lord Strength 675 210 31-37 2
Warcraft 3 Undead Dread Lord Dreadlord Strength 600 270 27-33 3

Warcraft 3 Reforged Undead Units:

Unit Damage HP Mana Armor Production Gold Lumber Food
Warcraft 3 Acolyte Acolyte 9.5 (Normal) 220 0 0 (Medium) 15 seconds 75 0 1
Warcraft 3 Ghoul Ghoul 13 (Normal) 340 0 0 (Heavy) 18 seconds 120 0 2
Crypt Fiend Crypt Fiend 28.5 (Piercing) 550 0 0 (Medium) 30 seconds 215 40 3
Warcraft 3 Gargoyle Gargoyle 19.5/65.5 (Normal) 410 0 3 (Unarmored) 35 seconds 185 30 2
Meat Wagon Meat Wagon 79.5 (Siege) 380 0 2 (Heavy) 36 seconds 230 50 4
Warcraft 3 Obsidian Statue Obsidian Statue 7.5 (Magic) 550 600 4 (Heavy) 45 seconds 200 35 3
Warcraft 3 Necromancer Necromancer 8.5 (Magic) 305 200 0 (Unarmored) 24 seconds 145 20 2
Banshee Banshee 11 (Magic) 285 200 0 (Unarmored) 28 seconds 155 30 2
Shade Shade 0 125 0 0 (Medium) 15 seconds 0 0 1
Abomination Abomination 36 (Normal) 1175 0 2 (Heavy) 40 seconds 240 70 4
Warcraft 3 Destroyer Destroyer 20 (Normal), 35 (Magic) 850 400 3 (Light) 100 50 5
Warcraft 3 Frost Wyrm Frost Wyrm 104 (Magic) 1350 0 1 (Light) 65 seconds 385 120 7

Summons & Special Undead Units:

Unit Damage HP Mana Armor Production Mana Costs
Carrion Beetle Carrion Beetle 8.5/16.5/24.5 (Normal) 140/275/410 0 2 (Heavy) 30 mana
Skeleton Warrior Skeleton Warrior 14.5 (Normal) 180 0 1 (Heavy) 40/55 seconds 75 mana
Skeleton Mage Skeleton Mage 11.5 (Piercing) 230 0 0 (Medium) 40/55 seconds 75 mana
Infernal Infernal 54.5 (Chaos) 1500 0 6 (Heavy) 180 seconds 175 mana

Warcraft 3 Reforged Undead Buildings:

Building Hit Points Armor Production Gold Lumber
Necropolis Necropolis 1500 5 (Fortified) 100 seconds 255 0
Hall of the Dead Halls of the Dead 1750 5 (Fortified) 140 seconds 320 210
Black Citadel Black Citadel 2000 5 (Fortified) 140 seconds 325 230
Ziggurat Ziggurat 550 5 (Fortified) 50 seconds 150 50
Frost Tower Nerubian Tower 550 5 (Fortified) 30 seconds 100 20
Ziggurat Tower Spirit Tower HP 5 (Fortified) 35 seconds 145 40
Altar of Darkness Altar of Darkness 900 5 (Fortified) 60 seconds 180 50
Crypt Crypt 1300 5 (Fortified) 60 seconds 180 50
Graveyard Graveyard 900 5 (Fortified) 70 seconds 215 0
Tomb of Relics Tomb of Relics 475 5 (Fortified) 60 seconds 130 30
Sacrificial Pit Sacrificial Pit 900 5 (Fortified) 45 seconds 200 80
Slaughterhouse Slaughterhouse 1200 5 (Fortified) 60 seconds 140 135
Temple of the Damned Temple of the Damned 1100 5 (Fortified) 60 seconds 155 140
Boneyard Boneyard 1500 5 (Fortified) 70 seconds 175 200
Haunted Goldmine Haunted Gold Mine 950 5 (Fortified) 100 seconds 255 220

Warcraft 3 Reforged Undead Strategy Guide: How to play the Undead Race?

What are the pros and cons of the undead race in WC3 Reforged and how should you play them?

As an undead player it’s key to have a plan in mind. While deciding early if you want to creep up fast or harass the enemy, it all has to be planned.

While other races can be super flexible and improvise while playing, undeads should even know what to do before the game starts: If you see the map and the enemy race, it’s already time to decide which early build you have to choose. Any mistakes in the super early will punish the undeads macro and he will fall far behind.

WC3 Reforged Undead LogoOn top of that, the enemy has to be scouted and analyzed over and over again to ruin his life. 😀
You have to evaluate what is the strongest concept of breaking his willpower. With which army composition and timing will you just wipe the floor with his heroes and units?

Counter at the maximum and create armies that allow yourself to play “back and forth”.
Back and forth will boost your win rate immense: Because of the ultimate nuke power, it’s simple for undeads to bring down single units with fiend focus and a Coil or even a Nova.
If the enemy pushes you, you just move back, the Death Knight’s Unholy Aura is helping with movement speed. Like that, you are untouchable and force the enemy to play on to the edge of his life to survive anyhow.

As soon as you get your macro under control as an undead player, it’s easy to focus on the micro and to break the enemy.

WC3 Undead Strategy Pros and Cons

Advantages and Strengths of the Undead WC3 Race:

  • Undeads have an extreme nuke damage through canalized damage and hero spells, like a Coil & Nova combo.
  • Mass fiends with upgrades are extremly strong and easy to support with Coils of the Deathknight and Statues.
  • A Lich with an Orb of Corruption is the strongest attacking unit in the game.
  • Three hero combos scale up fast and create perfect synergies. Nearly any match allows undeads to play three heroes.
  • The Rod of Necromancy from the undead’s shop is giving big advantages in the early game, for scouting, creeping, harassing and even fighting.
  • Undead base are hard to fight at. With a good base layout an undead base is nearly unbeatable. Pro players often say “never fight in an undead base”. The blight is giving extra hp regeneration to undead units and heroes.
  • Undeads have the most extreme spikes on the power curve. With timed attacks, like a tier 2 push with Death Knight, Lich, Fiends and Statues any opponent can be dominated.

Disadvantages and Weaknesses of the Undead WC3 Race:

  • It’s extremely hard for undeads to expand, therefore they mostly play one base.
  • In the early game it’s hard for undeads to heal up. Because of that, the main focus is often on a fast tech with fast tier 2 units like Statues.
  • Before reaching tier 3, with Destroyers, the Orb of Corruption and Abos, undeads feel kind of unfinished and weak. They have to get tier 3 in nearly any game.
  • If undeads lose Acolytes while teching, it means a heavy gold loss, which should be prevented.
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