Minecraft’s Deadliest Mobs — Death-Risk Ranker & One-Shot Checker
Set your difficulty, armor, and effects to rank mobs by real damage, see hits to kill you, and check your one-shot risk.
Disclaimer: The Minecraft’s Deadliest Mobs Overview is not an official statistic by Minecraft – it is created by fans to help Minecraft players & creators. We hope you like it and we do our best to update it regularly.
Minecraft Deadliest Mobs Ranked: Who Can One-Shot You?
Mob | Per-Hit Damage (♥) | Hits to Kill (your setup) | One-Shot Risk | Counter / Note |
---|---|---|---|---|
Warden (Sonic) 💥 | 4.2 ♥ 💣 | 3 🔢 | 💀 Very High | Avoid line of sight, throw snowballs 🎯 |
Wither Skull ☠️ | 2.8 ♥ 🧪 | 5 🔢 | 💀 High | Sprint strafe, bow from range 🏹 |
Evoker (Fangs) 🦷 | 2.4 ♥ 🩸 | 5 🔢 | ⚠️ High | Interrupt cast, shield timing 🛡️ |
Creeper 💣 | 0.7 ♥ 💨 | 18 🔢 | ⚠️ Medium | Back-off crit, block place ⛏️ |
Vindicator 🪓 | 0.5 ♥ | 24 🔢 | ⚠️ Medium | Kite in open, shield stun 🛡️ |
Ghast 🔥 | 0.5 ♥ | 24 🔢 | ⚠️ Medium | Return to sender, bow shots 🏹 |
Enderman 👁️ | 0.4 ♥ | 30 🔢 | ⬆️ Moderate | 2-block roof, boat trap ⛵ |
Piglin Brute 🗡️ | 0.4 ♥ | 30 🔢 | ⬆️ Moderate | Pillar up, lava bucket 🪣 |
Ender Dragon 🐉 | 0.4 ♥ | 30 🔢 | ⬆️ Moderate | Bed strats, crystal break 💎 |
Vex 🧚 | 0.3 ♥ | 40 🔢 | ⬆️ Moderate | Target Evoker first 🎯 |
Blaze 🔥 | 0.2 ♥ | 60 🔢 | ⬇️ Low | Snowballs, fire res potion 🧴 |
Magma Cube (Big) 🧱 | 0.2 ♥ | 60 🔢 | ⬇️ Low | Bow or trident, keep distance ⚓ |
How the Death-Risk Tool Works
This tool ranks mobs by effective damage for your selected difficulty, armor, protection level, shield state, and active effects. It converts damage into hearts per hit, estimates how many hits you can take with your current setup, and flags potential one-shot risks so you know when to avoid direct fights.
Example: Max the Minecraft Player
Max explores the Deep Dark wearing Netherite with Protection I and no shield. The tool shows the Warden’s sonic attack as a high one-shot risk in his setup. Max decides to avoid aggro, uses snowballs to distract, and switches to a shield before looting the ancient city.
For a different perspective on player skill and pacing, browse the Minecraft speedrun records statistics.
How to survive the deadliest mobs without getting one-shot
Use simple counters first (shield, spacing, effects), then upgrade armor and enchants. The tables below give you fast choices for each threat and show rough survival tiers by gear.
Mob | Trigger to avoid | Best defense | One-shot breaker | Safe angle / tactic |
---|---|---|---|---|
Warden (Sonic) 💥 | Line of sight 👁️ | Stay hidden, snowball lures 🎯 | Shield + Resistance, keep max range 🛡️ | Break LOS, sneak, distract ➿ |
Wither Skull ☠️ | Direct hits & wither tick ⏳ | Strafe + bow 🏹 | Milk bucket + Prot 🥛 | Use pillars, cover corners 🧱 |
Evoker (Fangs) 🦷 | Channel time 🔔 | Interrupt or shield timing 🛡️ | Close gap fast, circle ⭕ | Focus Evoker first 🎯 |
Creeper 💣 | Point-blank detonation 💥 | Back-off crit + shield 🛡️ | Cat/lure, keep 2–3 blocks 🐈 | Hit, step back, repeat 🔁 |
Vindicator 🪓 | Sprint-melee rush 🏃 | Shield stun + kite 🛡️ | Boat trap / doorway 🚪 | Open terrain, no corners 🌾 |
Ghast 🔥 | Fireball splash 🌡️ | Return to sender / bow 🏹 | Fire Resistance potion 🧴 | Fight from ceilings, bridges 🌉 |
Enderman 👁️ | Eye contact 🎯 | 2-block roof / boat trap ⛵ | Water bucket 💧 | Look at feet, strafe in cover 👣 |
Piglin Brute 🗡️ | Close quarters 🤜 | Pillar up / bow 🏹 | Golden apple + Prot 🍎 | Choke points, lava bucket 🪣 |
Ender Dragon 🐉 | Wing/body slam 🪽 | Feather Falling, beds strat 🛏️ | Slow Falling potion 🪶 | Break crystals, perch burst 💎 |
Vex 🧚 | Swarm chip damage 🐝 | Kill Evoker first 🔴 | Smite sword + shield 🛡️ | Roof cover, quick bursts ⚡ |
Upgrade order that saves lives
Shield → Protection on chest/legs → Feather Falling → Fire/Resistance potions. Each Protection level cuts ~4% global damage—stacking across pieces adds up fast.
Armor & shield breakpoints made simple
Rough survival tiers on Normal difficulty (no effects). Use this as a quick sanity check—exact results depend on your in-tool setup.
Mob | No armor | Iron | Diamond | Netherite | Shield up? |
---|---|---|---|---|---|
Warden (Sonic) | One-shot risk 💀 | One-shot risk 💀 | High risk ⚠️ | 2–3 hits ⛑️ | Breaks one-shot if LOS broken 🛡️ |
Wither Skull | One-shot risk 💀 | High risk ⚠️ | 3–5 hits ⛑️ | 4–6 hits ⛑️ | Shield + milk = safe(r) 🛡️🥛 |
Evoker (Fangs) | High risk ⚠️ | 3–5 hits ⛑️ | 4–6 hits ⛑️ | 5–7 hits ⛑️ | Well-timed block negates 🛡️ |
Creeper (close) | One-shot 💥 | High risk ⚠️ | Survive if spaced ⛑️ | Survive; chip only ⛑️ | Shield cancels blast 🛡️ |
Vindicator | High risk ⚠️ | 3–4 hits ⛑️ | 4–6 hits ⛑️ | 6–8 hits ⛑️ | Shield stun window 🛡️ |
Ghast | High risk ⚠️ | 3–5 hits ⛑️ | 4–6 hits ⛑️ | 5–7 hits ⛑️ | Block/reflect projectile 🛡️ |
Enderman | 3–4 hits ⛑️ | 4–6 hits ⛑️ | 6–8 hits ⛑️ | 8–10 hits ⛑️ | Roof/boat removes risk ⛵ |
Piglin Brute | High risk ⚠️ | 3–5 hits ⛑️ | 5–7 hits ⛑️ | 6–9 hits ⛑️ | Pillar up = safe 🧱 |
Ender Dragon | Launch risk 💀 | 2–4 hits ⛑️ | 4–6 hits ⛑️ | 6–8 hits ⛑️ | Slow Falling negates 🪶 |
Vex | 3–5 hits ⛑️ | 5–7 hits ⛑️ | 6–8 hits ⛑️ | 8–10 hits ⛑️ | Shield + Smite sword 🛡️⚔️ |
Numbers shift with settings
Difficulty, Protection level, Resistance, Absorption and shields change outcomes quickly. Always re-check in the tool before tough fights.
Potion timing and movement rules that actually work
Carry Fire Resistance for Nether, Milk for Wither, and Slow Falling for Dragon launches. Move diagonally while strafing projectiles, and always fight heavy hitters in open spaces to keep escape paths clear.
Want perfect enchants for your armor plan? Try the Enchanting Cost Estimator (tool). For community hotspots to practice combat, explore top Minecraft servers by country (statistic).