
Tower Defense Simulator
Polluted Wasteland All Waves 1-40
This mode features mutated units, toxic enemies and environmental twists. Review the full 40-wave lineup and plan your survival.
Wave | Enemies | Boss | Tips | Profit |
---|---|---|---|---|
Wave 1Hard | Mutated Normal | ❌ |
1Use burst towers early
2Don’t cluster at spawn
3Prepare second line
|
+ $250 💰 |
Wave 2Hard | Radioactive Slow | ❌ |
1Use long-range units
2Stun them early
3Don’t upgrade mid-wave
|
+ $280 💰 |
Wave 3Hard | Infected Fast | ❌ |
1Predict pathing
2Frontload damage
3Don’t place slow towers yet
|
+ $310 💰 |
Wave 4Hard | Mutated + Infected Combo | ❌ |
1Use AoE towers
2Upgrade spread towers
3Save money for Wave 5
|
+ $340 💰 |
Wave 5Hard | Hazmat Units | ❌ |
1Use poison-resistant units
2Space towers carefully
3Start saving for boss
|
+ $370 💰 |
Wave 6Hard | Biohazard Fast | ❌ |
1Don’t use slows here
2Upgrade burst towers
3Check for AoE weaknesses
|
+ $400 💰 |
Wave 7Hard | Plague Runners | ❌ |
1Use sniper towers
2Set up fallback spot
3Use crowd control
|
+ $430 💰 |
Wave 8Hard | Mutated Combo Wave | ❌ |
1Place heavy DPS front
2Prepare for boss soon
3Upgrade mid-lane
|
+ $460 💰 |
Wave 9Hard | Hazmat + Speed Combo | ❌ |
1Mix AoE and burst
2Don’t overspend
3Watch left flank
|
+ $500 💰 |
Wave 10Hard | Bio Boss Alpha | Boss1 |
1Keep stun ready
2Max DPS center
3Use fallback snipers
|
+ $540 💰 |
Wave 11Hard | Radioactive Swarm | ❌ |
1AOE towers in corners
2Clear front fast
3Use buffs early
|
+ $580 💰 |
Wave 12Hard | Mutated Bombers | ❌ |
1Don’t place in blast zone
2Use long-range units
3Upgrade supports
|
+ $610 💰 |
Wave 13Hard | Hazmat Rush | ❌ |
1Prepare for stun
2Use burst damage
3Use blockers
|
+ $640 💰 |
Wave 14Hard | Mutated + Hazmat Combo | ❌ |
1Mid-lane burst
2Support tower use
3Focus split lanes
|
+ $670 💰 |
Wave 15Hard | Biohazard Elite | ❌ |
1Use high HP towers
2Time stuns
3Manage cooldowns
|
+ $700 💰 |
Wave 16Hard | Plague Split | ❌ |
1Place AOE front/mid
2Upgrade evenly
3Prepare fallback
|
+ $730 💰 |
Wave 17Hard | Radiated Tank | ❌ |
1Use armor-piercing
2Spread towers
3Don’t stack corners
|
+ $760 💰 |
Wave 18Hard | Mutated Elite Combo | ❌ |
1Multi-lane focus
2Boost range
3Prioritize DPS
|
+ $790 💰 |
Wave 19Hard | Hazmat + Speed | ❌ |
1Fast placement
2Hold burst for end
3Upgrade paths
|
+ $820 💰 |
Wave 20Hard | Biohazard Boss | Boss2 |
1All stuns ready
2Sniper backup
3Boost backline
|
+ $850 💰 |
Wave 21Hard | Venom Sprinters | ❌ |
1Prioritize slowing towers
2High burst mid
3Rotate abilities
|
+ $880 💰 |
Wave 22Hard | Hazmat Elite Rush | ❌ |
1Stack early damage
2Hold stuns for last
3AOE mid-high
|
+ $910 💰 |
Wave 23Hard | Biohazard Frontliners | ❌ |
1Tanky tower front
2Max DPS upgrades
3Trap combo
|
+ $940 💰 |
Wave 24Hard | Mutated Tank Push | ❌ |
1Armor shred towers
2AOE support left
3Don’t let cluster
|
+ $970 💰 |
Wave 25Hard | Mini Wasteland Boss | Boss3 |
1Focus stuns now
2Keep heals ready
3High crit units
|
+ $1000 💰 |
Wave 26Hard | Radiated Mix Wave | ❌ |
1Front AOE spam
2Speed check rear
3Multilane plan
|
+ $1030 💰 |
Wave 27Hard | Hazmat Elite II | ❌ |
1Mid-burst prep
2Guard corners
3Slow stack up
|
+ $1060 💰 |
Wave 28Hard | Biohazard Waves | ❌ |
1Use fire towers
2Check DPS gaps
3AOE backline
|
+ $1090 💰 |
Wave 29Hard | Mutated Mutant Stack | ❌ |
1Front fire ready
2Track mini-boss
3Support synergy
|
+ $1120 💰 |
Wave 30Hard | Wasteland Commander | Boss4 |
1Full DPS commit
2Sniper backline
3Don’t let him reach exit
|
+ $1150 💰 |
Wave 31Hard | Hazmat Horde | ❌ |
1Pre-stun ready
2Layer defenses
3Split tower zones
|
+ $1180 💰 |
Wave 32Hard | Mutant Mega Mix | ❌ |
1AOE burst frontline
2Hold back upgrades
3Don’t overstack
|
+ $1210 💰 |
Wave 33Hard | Bio Elite Rush | ❌ |
1Snipers on ledges
2Upgrade evenly
3Slow targets early
|
+ $1240 💰 |
Wave 34Hard | Hazmat + Speed Boost | ❌ |
1Time slows well
2Spread towers out
3Keep damage up
|
+ $1270 💰 |
Wave 35Hard | Mini Plague Commander | Boss5 |
1All boosts ready
2Double stuns
3Use long lanes
|
+ $1300 💰 |
Wave 36Hard | Mutated Wastelanders | ❌ |
1Balance tower zones
2AOE focus mid
3Control speed types
|
+ $1330 💰 |
Wave 37Hard | Hazmat Commander | ❌ |
1Stagger ability use
2Anti-slow towers
3Armor-busters front
|
+ $1360 💰 |
Wave 38Hard | Hazmat + Plague Push | ❌ |
1Prepare fallback units
2Buff before start
3Track enemy order
|
+ $1390 💰 |
Wave 39Hard | Triple Mutant Drop | ❌ |
1Focus fire center
2Use strongest support
3Frontline block
|
+ $1420 💰 |
Wave 40Hard | Plague Colossus (Final Boss) | Boss6 |
1All out burst
2Cycle all skills
3Reinforce final corner
|
+ $1500 💰 |
Disclaimer: The Tower Defense Simulator – Polluted Wasteland Wave 1–40 is not an official tool by Roblox – it is created by fans to help Roblox players & creators. We hope you like it and we do our best to update it regularly.
What is Polluted Wasteland Mode in Tower Defense Simulator?
Polluted Wasteland is a special challenge mode with toxic enemies, unique wave patterns, and an infected map design. It’s one of the hardest game modes — and includes enemies not seen in Normal, Molten, or even Fallen Mode!
⚠️ Mutants Incoming!
You’ll face Polluted enemies with special effects like poison trails, stuns, and crazy speed changes. This mode is not for beginners!
Polluted Wasteland Wave Table (1–40)
The table above shows all 40 waves — including toxic enemy types, spawn info, 💵 payouts, and tips. This is your key to survive and prepare:
- ☠️ New enemy types: Mutants, Sludges, Corrupted
- 📊 Wave difficulty ramps faster than usual
- 🧠 Tactics column tells you how to react
Use the Table Wisely
Each wave has its own rhythm. By checking the wave structure in advance, you’ll know when to buy detection, upgrade splash towers, or rotate positions.
Why Play Polluted Wasteland Mode?
This mode is intense — but highly rewarding. It teaches micro-management and forces you to react to new mechanics. It’s a favorite for pros and challenge runners.
☣️ Feature | What Happens | How It Affects You |
---|---|---|
💀 Polluted Enemies | Leave toxic trails or poison effects | Can damage towers or block placement |
🧬 Mutated Bosses | Unpredictable movement or speed | Hard to target without slow towers |
🌀 Map Effects | Visual fog, terrain changes | Makes aiming & placement harder |
💰 High Wave Rewards | Cash per wave is generous | Fast upgrade potential — if you survive! |
Early Game Towers for Polluted Wasteland (Waves 1–10)
You need more than Scouts here. Use towers that can react fast and deal with toxic enemies early on.
🛡️ Tower | Cost ($) | Why It Works |
---|---|---|
🧪 Toxic Gunner | $850 | Fights poison with slow effect |
🔥 Pyromancer | $650 | Great area damage for swarms |
🎯 Sniper | $400 | Helps detect Hidden enemies |
🔫 Soldier | $350 | Fast fire rate starter unit |
🎙️ Commander | $850 | Boosts other towers + good for mid game |
🧼 Clean Strategy Wins
Even in the polluted chaos, a good setup shines. Focus on balance: splash, range, support.
Mid & Late Game Strategy for Polluted Wasteland
Ab Wave 15 wird es heftig: Gegner kombinieren Speed, Poison und Stun-Effekte. Wer hier überlebt, muss blitzschnell upgraden, Positionen clever wählen und Supporttürme strategisch einsetzen.
🧪 Phase | Main Threat | Best Response |
---|---|---|
Waves 15–25 | Toxic Runners + Mini Mutants | Pyro + Toxic Gunner chain damage |
Waves 26–35 | Mutated Tanks + Fog Enemies | Use Commanders + Max Level DPS |
Waves 36–39 | Stun + Poison combinations | Spread your towers out & rotate buffs |
Wave 40 | Corrupted Abomination (Boss) | All fire on boss! Time boosts, sell weak towers |
Scenarios: Things That Will Probably Go Wrong 😬
Polluted Wasteland will surprise you. Here sind typische Situationen – mit Rettungslösungen!
Your screen gets too foggy
Zoom in or turn graphics lower — place towers near choke points to aim blindly if needed.
Toxic enemies break through mid-map
You need a second damage zone! Spread Pyro or place Crook Boss on turns.
Boss stunned all your towers
Time your Commander ability carefully, or place buffers outside stun range.
💡 Conclusion: Survive the Mutation
This isn’t just about damage — it’s about adapting. Use our wave table, learn enemy types, and play reactively. That’s how you clean up the wasteland.
FAQs – Tower Defense Simulator Polluted Wasteland Mode
How is Polluted Wasteland different from other modes?
Can I play this mode solo?
Do I need special towers to beat it?
Is this mode worth the effort?